Beansjam 2017 - Talionis

This game was created in a 48 hours Game Jam organized by Rocket beans TV ( My part was creating the level design, objects and implementing those into the engine. The programming was done by Vincent Uhlmann. We created the game in the Unreal Engine 4 and imported some assets from the Unreal Marketplace.

Below you can find an abridgment of the assets I created for the project. All of them were made within the 48 hours of the Game Jam and created in Autodesk Maya and textured with Substance Designer.