Beansjam 2017 - Talionis

This game was created in a 48 hours Game Jam organized by Rocket beans TV (www.rocketbeans.tv). My part was creating the level design, objects and implementing those into the engine. The programming was done by Vincent Uhlmann. We created the game in the Unreal Engine 4 and imported some assets from the Unreal Marketplace.

Below you can find an abridgment of the assets I created for the project. All of them were made within the 48 hours of the Game Jam and created in Autodesk Maya and textured with Substance Designer.